◆ PlayerActions()
| Controls.PlayerActions.PlayerActions |
( |
@Controls | wrapper | ) |
|
◆ AddCallbacks()
◆ Disable()
| void Controls.PlayerActions.Disable |
( |
| ) |
|
◆ Enable()
| void Controls.PlayerActions.Enable |
( |
| ) |
|
◆ Get()
| InputActionMap Controls.PlayerActions.Get |
( |
| ) |
|
◆ operator InputActionMap()
| implicit Controls.PlayerActions.operator InputActionMap |
( |
PlayerActions | set | ) |
|
|
static |
◆ RemoveCallbacks()
| void Controls.PlayerActions.RemoveCallbacks |
( |
IPlayerActions | instance | ) |
|
◆ SetCallbacks()
◆ CameraMove
| InputAction Controls.PlayerActions.CameraMove |
|
get |
◆ enabled
| bool Controls.PlayerActions.enabled |
|
get |
◆ Jump
| InputAction Controls.PlayerActions.Jump |
|
get |
◆ Movement
| InputAction Controls.PlayerActions.Movement |
|
get |
◆ Quit
| InputAction Controls.PlayerActions.Quit |
|
get |
The documentation for this struct was generated from the following file: